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	<title>DigitalFiz &#187; Secondlife</title>
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	<link>http://digitalfiz.com</link>
	<description>php is my kungfu...</description>
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		<title>LordGregGreg left emerald</title>
		<link>http://digitalfiz.com/2010/08/lordgreggreg-left-emerald/</link>
		<comments>http://digitalfiz.com/2010/08/lordgreggreg-left-emerald/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 04:44:43 +0000</pubDate>
		<dc:creator>DigitalFiz</dc:creator>
				<category><![CDATA[Secondlife]]></category>
		<category><![CDATA[emerald viewer]]></category>

		<guid isPermaLink="false">http://digitalfiz.com/?p=168</guid>
		<description><![CDATA[LordGregGreg left the emerald team a few days ago and it severly shook my faith in the emerald team. I have seen many things over this past year that made me question what was going on behind closed doors and with LordGregGreg explaining exactly why he left I am really upset about the emerald dev [...]]]></description>
			<content:encoded><![CDATA[<p>LordGregGreg left the emerald team a few days ago and it severly shook my faith in the emerald team. I have seen many things over this past year that made me question what was going on behind closed doors and with LordGregGreg explaining exactly why he left I am really upset about the emerald dev team. Specially Phox who has repeatedly caused the rest of the team lots of grief with his immature antics and sneaky way of doing things. I don&#8217;t know much about the rest of the emerald team and the only reason I know much of anything about Phox is his repeated headlines on many blogs about the things he has done or &#8220;accused of doing&#8221;. emkdu was added to emerald and it has no place what so ever in this <strong>opensource</strong> project. There should be no part of this viewer that people can&#8217;t see or don&#8217;t have access too. To add something like this to the viewer after the issues that have been brought forward is not a very good play. It&#8217;s sneaky and has no place like I said. emkdu in a project with someone as untrustworthy as Phox is a bad combination and after the things he has done or tried to do to others leads to even more distrust of the whole project. I am not the type to blame the whole project for 1 person but it&#8217;s kind of hard not to when they let the trustworthy person leave and keep the one no one trusts. <a href="http://lordgreggreg.wordpress.com/2010/08/14/emerald-reassessment/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/lordgreggreg.wordpress.com/2010/08/14/emerald-reassessment/?referer=');">LGG&#8217;s post</a> goes into much more detail about the reasons he left. It also bothers me that they are basically try to over shadow <a href="http://blog.modularsystems.sl/2010/08/14/news/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/blog.modularsystems.sl/2010/08/14/news/?referer=');">LGG leaving</a> by boasting about the new Lindens Joining up <a href="http://blog.modularsystems.sl/2010/08/15/former-linden-joins-emerald/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/blog.modularsystems.sl/2010/08/15/former-linden-joins-emerald/?referer=');">here</a> and <a href="http://blog.modularsystems.sl/2010/08/20/new-support-from-ex-linden/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/blog.modularsystems.sl/2010/08/20/new-support-from-ex-linden/?referer=');">here</a>.</p>
<p>I think that a few things need to be addressed on the blog entry they added called <a title="Permanent Link to Shenanigans" rel="bookmark" href="http://blog.modularsystems.sl/2010/08/20/shenanigans/" onclick="pageTracker._trackPageview('/outgoing/blog.modularsystems.sl/2010/08/20/shenanigans/?referer=');">Shenanigans</a>. In the post they say this:</p>
<blockquote><p><em>Two weeks ago, amid an atmosphere of pride and boasting about Emerald traffic, a silly idea was hatched.</em></p>
<p><em>This idea was to target a blog owned by a creator of a malicious viewer, and boast of the traffic Emerald has captured. The method for doing this was to add links to the Emerald log in page linked to said blog. Each time anyone logged in, our page loaded up and also the other page loaded up – simply to show off our volume of traffic.</em></p>
<p><em>This was not a DDoS. This was a poor attempt at boasting that failed miserably. Once we discovered this, these links were deleted and the dev concerned was disciplined.</em></p>
<p><em>The entire Emerald Team offers it’s sincere apologies for concern, panic, worry, mistrust and disappointment felt by our users because of this. I can most strongly assure you that this will not happen again.</em></p>
<p><em>Sincerely,</em></p>
<p><em>The Emerald Dev Team</em></p></blockquote>
<p>I call bullshit. From the information I gathered it WAS a DDos attempt (all be it a shitty one) targeted at someone who pissed of Phox and he was retaliating like he has done so many times before. Silly idea really? And the best idea was to say it was targeting a blog of a malicious viewer? Really? Even if it was an attack on a malicious viewer there is no justification for involving a whole community unknowingly in illegal activity such as a DDos. You can call it what you want but thats what it was&#8230; a DDos. What good is an apology to someone who got there ISP contacted and their internet shut off because of this &#8220;silly idea&#8221;. Whether others where involved I don&#8217;t know but you do seem to insinuate that the dev team had this idea not one person.</p>
<p>Lets not forget about <a href="http://blog.modularsystems.sl/2010/05/11/regarding-the-concerns-over-the-database-compromise/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/blog.modularsystems.sl/2010/05/11/regarding-the-concerns-over-the-database-compromise/?referer=');">this blog post</a> way back when that big data mining incident was outed. I over looked this because I figured it was an honest mistake and they had good reason for gathering the data. BUT After seeing time after time the things that are happening I am more then sure that that information would probably have been used improperly and maliciously. Whats to say with this new way of hiding code they don&#8217;t do something similar and put even more important information at risk.</p>
<p>Everyone that knows me or reads my blog knows I havent used emerald in a while. At least not faithfully and when I do its the source code pulled from them and compiled myself not a prebuilt binary. I have been using the official SL2 viewer for various reasons. I even <a href="http://digitalfiz.com/2010/07/what-i-miss-about-emerald-viewer/">posted</a> on it. One of the reasons I didn&#8217;t really mention was my growing distrust for the dev team. I try not to listen to drama and gossip but I can&#8217;t ignore my personal dealings with people. I have been a very avid emerald user since the beginning of my sl and I love the viewer. But all the events that have been happening have completely killed my trust in the developers of the project. I cannot trust this Phox person and he has access to something that allows him to do whatever he wants without anyone seeing in a viewer we all love. This is not a personal vendetta against Phox I do not know Phox outside of the news he generates and the things he has been accused of.</p>
<p>I suggest everyone make their own judgement on this and not take my word for it but I would be extremely careful using the emerald viewer anymore. At least until Linden labs deals with the situation if they ever do. After all emerald being in the TPV agreement does put LL in some type of liability.</p>
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		<title>Compiling&#8230;</title>
		<link>http://digitalfiz.com/2010/07/compiling/</link>
		<comments>http://digitalfiz.com/2010/07/compiling/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 06:21:56 +0000</pubDate>
		<dc:creator>DigitalFiz</dc:creator>
				<category><![CDATA[Secondlife]]></category>
		<category><![CDATA[compiling]]></category>
		<category><![CDATA[sleep]]></category>
		<category><![CDATA[snowglobe]]></category>

		<guid isPermaLink="false">http://www.digitalfiz.com/?p=147</guid>
		<description><![CDATA[[ 30%] Building CXX object llxml/CMakeFiles/llxml.dir/llxmltree.o [ 30%] Built target llxml [ 30%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_alloc.o [ 30%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_bytecode.o [ 30%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_error.o [ 30%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_heap.o [ 30%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_resource.o [ 31%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_scope.o [ 31%] Building CXX object lscript/lscript_compile/CMakeFiles/lscript_compile.dir/lscript_tree.o [ 31%] [...]]]></description>
			<content:encoded><![CDATA[<h5>[ 30%] Building CXX object llxml/CMakeFiles/llxml.dir/llxmltree.o<br />
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<p><strong><em>digitalfiz falls asleep at the keyboard at 2am</em></strong></p>
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			<wfw:commentRss>http://digitalfiz.com/2010/07/compiling/feed/</wfw:commentRss>
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		<title>Havok 7 awesomeness</title>
		<link>http://digitalfiz.com/2010/07/havok-7-awesomness/</link>
		<comments>http://digitalfiz.com/2010/07/havok-7-awesomness/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 20:33:18 +0000</pubDate>
		<dc:creator>DigitalFiz</dc:creator>
				<category><![CDATA[Secondlife]]></category>
		<category><![CDATA[havok]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.digitalfiz.com/?p=140</guid>
		<description><![CDATA[Below is a video Opensource Obscure made to test out the new Havok 7 physics engine thats been added to the SecondLife server 1.4 and I must say its pretty awesome. Wether its the music that pumps you up or the pure awesome speed that prims rez doesn&#8217;t matter it gets me excited We all [...]]]></description>
			<content:encoded><![CDATA[<p>Below is a video <a href="http://www.youtube.com/user/OpensourceObscure" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.youtube.com/user/OpensourceObscure?referer=');">Opensource Obscure</a> made to test out the new Havok 7 physics engine thats been added to the SecondLife server 1.4 and I must say its pretty awesome. Wether its the music that pumps you up or the pure awesome speed that prims rez doesn&#8217;t matter it gets me excited <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  We all do have to keep in mind that this is on am empty beta server with hardly any asset server lag because its on the beta grid but its still pretty awesome. The physics are really improved for Havok 4 but anyone who didnt expect that just really doesnt understand version progress. jumping 3 major versions usually means lots of improvements.</p>
<p><object width="550" height="438" type="application/x-shockwave-flash" data="http://www.youtube.com/v/9KBqJs0YtOc&amp;ap=%2526fmt%3D18"><param name="movie" value="http://www.youtube.com/v/9KBqJs0YtOc&amp;ap=%2526fmt%3D18" />This video was embedded using the YouTuber plugin by <a href="http://www.roytanck.com" onclick="pageTracker._trackPageview('/outgoing/www.roytanck.com?referer=');">Roy Tanck</a>. Adobe Flash Player is required to view the video.</object></p>
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		<title>Ta·bu is yew!</title>
		<link>http://digitalfiz.com/2010/07/ta%c2%b7bu-is-yew/</link>
		<comments>http://digitalfiz.com/2010/07/ta%c2%b7bu-is-yew/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 19:59:30 +0000</pubDate>
		<dc:creator>DigitalFiz</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Blue Mars]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Secondlife]]></category>

		<guid isPermaLink="false">http://www.digitalfiz.com/?p=137</guid>
		<description><![CDATA[So I&#8217;ve been thinking a lot lately about my lifestyle and the things I have to deal with from others because of who I am and how I interact with people (or don&#8217;t). Even as much as things have changed this day and time it is still considered weird or unnatural for someone to spend [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve been thinking a lot lately about my lifestyle and the things I have to deal with from others because of who I am and how I interact with people (or don&#8217;t). Even as much as things have changed this day and time it is still considered weird or unnatural for someone to spend most of their time on a computer and/or have a more active social life online then out in the real world. It makes for very frustrating conversations and really just makes people think your weird lol. To me the internet has made things possible for me that wouldn&#8217;t have been had I not had the internet. I have a very bad social anxiety that makes me mostly just prefer to be alone then have to deal with how it feels to be around people. The fact that most people annoy me in RL and the fact that my heart starts racing just thinking about having to interact with people in person makes me just avoid anything that might involve those things. I go to the store when I have to and I visit family when requested but other then that I do most of my interacting with people over the internet.</p>
<p>The one thing I don&#8217;t understand is why its any different for me to pull up a chair and sit with friends and talk in a virtual world or to do the same in the real world or why its wrong for me to spend the rest of the night on the computer but ok to watch tv for the rest of the night. I know that some consider the internet to be very impersonal but with places like <a href="http://www.secondlife.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.secondlife.com?referer=');">SecondLife</a> and <a href="http://www.bluemarsonline.com/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.bluemarsonline.com/?referer=');">Blue Mars</a> it can be a very personal experience to interact with someone. In those virtual worlds you are what you want to be and that avatar is you. it&#8217;s not  just text its something you made personally and the interaction with others is very personal.</p>
<p>I&#8217;ve never been a person to blame my problems on some word some doctor made up or decided to call the problem but I will say that the anxiety I feel when I just think about having to deal with people in real life hurts, its not just a fear it physically hurts and it&#8217;s just not something I have to deal with this day and time.</p>
<p>When I do think about it, I feel stupid for the things I feel incapable of doing. It&#8217;s stupid that when my neighbor catches me outside I feel panic and I have absolutely nothing to say to him but in a virtual world I can meet someone I have never met before in my life and talk with them for hours. It&#8217;s stupid that when I go to the store to shop for groceries that my head feels with blood and so much anxiety sets in I can hardly see straight while I try to gather supplies. It is stupid that I get so frustrated just trying to find the groceries I am looking for knowing that I have probably passed what I am looking for 5 times and still cant find it. I feel retarded when I go to the DMV or somewhere that requires you to wait in line or a waiting room and the person sitting next to me looks at me like they want to have a conversation but I cant think of a single thing to say because I am so nervous I can only think about how much longer do I have to sit here.</p>
<p>I will say that this is not always the case. Sometimes if I am preoccupied with a project in my head sometimes I can go to the grocery store or another public place and not have a single problem at all because I am somewhere else in my head. I have tried to use this technique when I go out and it has help a lot but it is very hard to block out the fears that set in. The sad thing is the fears I have are unknown fears. Its not something specific its just fear and anxiety.</p>
<p>I want to say to everyone that tries to explain to me how unnatural it is to live the way I do &#8220;trust me I would give anything to not have to deal with what I do everyday.&#8221;</p>
<p>Some might say its unhealthy. I say its just like anything else. You are responsible for your health not anyone or anything else. If you eat healthy and get exercise that you will be fine just like with any other things you might consider more normal. I have a belly <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  I have this belly not because I sit on the computer all day, I have it because I sit on this computer all day and choose not to eat healthy or do my morning exercises <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Some also might say that you don&#8217;t go out and meet people and that you need a normal social life. Who&#8217;s job is it to say whats a normal social life? I have more friends online then I could ever imagine having in real life. There is no way I would be able to interact enough and keep up with as many friends I have if it was in person.</p>
<p>The point I am trying to make here is that virtual worlds and the amazing amount of different ways to communicate and entertain yourself on the internet make it easier for people like me have normal lives. yes, I said normal because no matter how weird it seems to you or others its no different then other types of entertainment of communicating. Its not different to spend the night watching tv then it is to spend the night on the computer reading the news or chatting with friends or just goofing off playing some FPS. It&#8217;s no different to get up in the morning and check your email, the weather and the news then it is to get up go out your door scratch your balls and pick up the news paper. Its not weird its just a different way of doing things.</p>
<p>Online you can be what you want and who you want without restrictions (well legal restrictions but still <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ). Online in virtual worlds like <a href="http://www.secondlife.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.secondlife.com?referer=');">SecondLife</a> I am a vampire, I am a builder, I am a mentor and I am a friend to thousands. Out in the real world I am just another person, just another number.</p>
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		<title>What I miss about Emerald Viewer</title>
		<link>http://digitalfiz.com/2010/07/what-i-miss-about-emerald-viewer/</link>
		<comments>http://digitalfiz.com/2010/07/what-i-miss-about-emerald-viewer/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 15:00:47 +0000</pubDate>
		<dc:creator>DigitalFiz</dc:creator>
				<category><![CDATA[Secondlife]]></category>
		<category><![CDATA[emerald viewer]]></category>
		<category><![CDATA[sl viewer 2]]></category>

		<guid isPermaLink="false">http://www.digitalfiz.com/?p=130</guid>
		<description><![CDATA[Ok, since almost my beginning days on Second Life I have been using Emerald Viewer from modularsystems.sl. It is a great viewer with lots of addon features that helps builders and general second life residents get a little extra out of the experience. Recently I switched back to using the official viewer because they released [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, since almost my beginning days on <a href="http://www.secondlife.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.secondlife.com?referer=');">Second Life</a> I have been using <a href="http://emerald.modularsystems.sl/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/emerald.modularsystems.sl/?referer=');">Emerald Viewer</a> from <a href="http://modularsystems.sl/" target="_blank" onclick="pageTracker._trackPageview('/outgoing/modularsystems.sl/?referer=');">modularsystems.sl</a>. It is a great viewer with lots of addon features that helps builders and general second life residents get a little extra out of the experience. Recently I switched back to using the official viewer because they released a new version dubbed <a href="http://wiki.secondlife.com/wiki/Viewer_2_Help" target="_blank" onclick="pageTracker._trackPageview('/outgoing/wiki.secondlife.com/wiki/Viewer_2_Help?referer=');">SL Viewer 2</a> which has A LOT of changes to the viewer including a complete overhaul of the UI and a lot of &#8220;abilities&#8221; to customize the layout and experience you have in the game. The massive changes unsuprisingly have been met with lots of distaste and hatred. This to me should have been expected specially from long time users of <a href="http://www.secondlife.com" target="_blank" onclick="pageTracker._trackPageview('/outgoing/www.secondlife.com?referer=');">Second Life</a>. For most change is bad, its bad because it requires them to adjust and/or change the way they do things. Its an interruption of normalcy which is not viewed well by most people. I had the same reaction when it came out and imidiately switched back to good ole emerald and been there since but the past few days I have been forcing myself to use <a href="http://wiki.secondlife.com/wiki/Viewer_2_Help" target="_blank" onclick="pageTracker._trackPageview('/outgoing/wiki.secondlife.com/wiki/Viewer_2_Help?referer=');">viewer 2</a> and I am starting to like it. Sure almost everything I know about using second life is in a different place but it does kind of have a sexy UI. It is a dark color based UI which normally I dislike because they are hard to read for me but this is a dark skin done right. I haven&#8217;t had any troubles at all seeing anything that pops up on the screen. here is a few things I like, miss or hate about the 2 viewers:</p>
<p><strong>Things I miss from Emerald Viewer</strong>:</p>
<ol>
<li>Being able to see someones true online status from their profile</li>
<li>The command line features emerald has like: tp2cam, flr, gth and rezplat to name a few.</li>
<li>Being able to get UUID&#8217;s or people and objects either by viewing profiles or right clicking objects.</li>
<li>The preprocessor, currently broke in emerald anyways.</li>
<li>The built in AO.</li>
</ol>
<p><strong>Things I like about Viewer 2</strong>:</p>
<ol>
<li>The UI, its just sexy.</li>
<li>The favorites bar at the top for landmarks. Removes a whole hud for me and provides a browser like familiarity to the game.</li>
<li>Being able to create outfits without having to &#8220;copy items&#8221;. very useful for no copy items being able to be in multiple outfits.</li>
<li>MoAP: media on a prim. Very awesome.</li>
<li>Graphics enhancements.</li>
<li>The extremely customizable UI. You can pretty much make the internals of the viewer look any way you want.</li>
</ol>
<p><strong>Things I hate about Viewer 2:</strong></p>
<ol>
<li>The fact that I am having to pretty much relearn my tools again. But who actually likes this anyways?</li>
<li>Thats it&#8230;</li>
</ol>
<p>All in all the only reason I am using viewer 2 is because the 3rd party viewers like Emerald are falling behind and have no plans on updating to the new UI. While they do plan on adding some of the features of viewer 2 they refuse the UI like its the plague. It will be their downfall I think.</p>
<p>I wish I could code C++ so I could just take the features I like of Emerald and port them to Viewer 2 but sadly I don&#8217;t <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  I do plan on trying to dive into C++ and learn a bit about it maybe learning enough to do what I need with the viewer. I wonder who else has done the same as me and actually gave viewer 2 an honest try&#8230;</p>
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		<title>SecondLife and 32bit/64bit Ubuntu and the easy fix for no sound</title>
		<link>http://digitalfiz.com/2009/11/secondlife-and-32bit64bit-ubuntu-and-the-easy-fix-for-no-sound/</link>
		<comments>http://digitalfiz.com/2009/11/secondlife-and-32bit64bit-ubuntu-and-the-easy-fix-for-no-sound/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 17:08:03 +0000</pubDate>
		<dc:creator>DigitalFiz</dc:creator>
				<category><![CDATA[How To's]]></category>
		<category><![CDATA[Secondlife]]></category>
		<category><![CDATA[64bit]]></category>
		<category><![CDATA[libopenal]]></category>
		<category><![CDATA[openal]]></category>
		<category><![CDATA[secondlife sound]]></category>
		<category><![CDATA[ubuntu]]></category>

		<guid isPermaLink="false">http://www.digitalfiz.com/?p=31</guid>
		<description><![CDATA[This does not fix sound for streaming media. That is a separate issue with gstreamer and should only be a problem for 64bit users. Ok, well I will say that the fix was not easy to find but it is easy to do&#8230;. go figure. First off the distributions of secondlife even the newest beta versions and [...]]]></description>
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<h2 style="text-align: center;">This does not fix sound for streaming media. That is a separate issue with gstreamer and should only be a problem for 64bit users.</h2>
</blockquote>
<p>Ok, well I will say that the fix was not easy to find but it is easy to do&#8230;. go figure. First off the distributions of secondlife even the newest beta versions and all other variants like Emerald(which I use) and CoolViewer come with an older version of libopenal.1. That also goes for Ubuntu even the newest 9.10(Karmic). I didn&#8217;t really research which version they came with I just know its older then the one required for being able to use openal with pulseaudio. Direct pulseaudio support didnt come into openal until 1.10 so up until this point you could possibly get openal to use alsa which pulseaudio has a plugin for. The only problem with the alsa plugin is its unstable and for some reason openal seems to make it scream. Maybe its the load it puts on it or something I don&#8217;t know. I do know that VLC using the alsa plugin for pulseaudio studders a little bit but works ok. So the solution to no audio for secondlife in Ubuntu 64bit and really 32bit is to compile a newer version of libopenal which is simple enough. Now for the 32bit version its a little bit easier because you just compile it like normal and move the libopenal.1.11.753 to the lib folder of secondlife and continue from there. Here is the step by step instructions to do so:</p>
<ul>
<li>
<h3>Step 1 &#8211; get essentials</h3>
<p>First we need to make sure you have all the essential build material installed like gcc and cmake so liked go ahead and install that stuff:</p>
<blockquote><p><strong># sudo apt-get install build-essential cmake libpulse-dev</strong><br />
for 64bit you need to also install multilib support so that you can compile the 32bit version:<br />
<strong># sudo apt-get install gcc-4.4-multilib gcc-multilib libc6-dev-i386</strong></p></blockquote>
</li>
<li>
<h3><strong>Step 2</strong> &#8211; get openal and open it up</h3>
<p>Then we must download the latest openal which at the time of this artical is 1.10.622:</p>
<blockquote><p><strong># wget http://kcat.strangesoft.net/openal-releases/openal-soft-1.11.753.tar.bz2</strong><br />
<strong># tar -jxvf </strong><strong>openal-soft-1.10.622.tar.bz2<br />
# cd </strong><strong>openal-soft-1.10.622/build</strong></p></blockquote>
</li>
<li>
<h3><strong>Step 3</strong> &#8211; compile openal</h3>
<p>This will also be done 2 different ways depending on if your on 32bit or 64bit ubuntu first we show 32bit:</p>
<blockquote><p><strong># cmake ..</strong><br />
For 64bit version you have to do this:<strong><br />
# CFLAGS=-m32 LDFLAGS=-m32 cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DLIB_SUFFIX=32</strong><br />
If you see something like so then it compiled in pulseaudio support:<br />
<em>&#8211; Building OpenAL with support for the following backends:<br />
&#8211;      ALSA, OSS, PulseAudio, WaveFile<br />
</em>Then we compile(both 32bit and 64bit)<strong><br />
# make</strong></p></blockquote>
</li>
<li>
<h3><strong>Step 4</strong> &#8211; back up the old libopenal and copy the new one</h3>
<p>First we need to back up the old libopenal.so.1 just encase this one is messed up. I know, I know it didnt work anyways but still always backing up is a good practice <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<blockquote><p><strong># mv /path/to/your/secondlife/lib/libopenal.so.1 /path/to/your/secondlife/lib/libopenal.so.1.old</strong><br />
Then we copy the new one over like so:<br />
<strong># cp libopenal.so.1.10.622 /path/to/your/secondlife/lib/libopenal.so.1</strong></p></blockquote>
</li>
<li>
<h3>Step 5 &#8211; making sure openal knows to use pulse as its audio source</h3>
<p>Now because openal defaults to alsa which pulse has a buggy plugin for we must override that with the user config file. The following command assumes you have nothing in the .alsoftrc yet because you really havent messed with it. If you have a .alsoftrc and have settings in it just simply set the drivers to pulse and now anything you may already have using openal will use pulse <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  <span style="color: #ff0000;">The only warning I have for this is that if you have other programs that come bundled with libopenal.1 may not have the newest version that supports pulse but you should be able to do the same for that program as you did with secondlife. If it breaks anything just change it back and look for another route or ask the providers of the other software too provide an update.</span></p>
<blockquote><p><strong># echo &#8220;drivers=pulse&#8221; &gt; ~/.alsoftrc</strong></p></blockquote>
</li>
</ul>
<p>Now you should have sound for secondlife <img src='http://digitalfiz.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  You might want to restart your computer to make sure no sort of caching is going on. Remember this does not fix sound for streaming media I am still working on that. I will post and link from this one to the streaming media fix if/when I get one firgured out.</p>
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